Newest to the lands of Teos are the Humans. Spiritual, strong, and swift, the Humans are adept at nearly every job that Teos has to offer. Their power, however, lies in their strength of body and spirit. Born Fighters and Priests, the Humans are a natural complement to the magical Elves. Brought to Teos by the Goddesses, the hope was that the Humans would help restore balance and unity. Unfortunately, the Humans were swept up in the chaos, and the Elves were the first to assist them.
The Defender is a hard-as-nails tank. Defenders have high stamina and high hit points, enabling them to take a beating while dishing one out. Unlike Fighters, Defenders can take on multiple foes at the same time with little worry. Defenders also have the ability to provoke enemies into attacking them, a useful skill when adventuring in groups.
Characteristics: The Fighter is a fierce melee combatant, confronting foes up close and personal. Physical attack power is the focus of the Fighter, but don’t be fooled - a certain amount of magical points (MP) is needed to power the Fighter’s devastating special skills.
Characteristics: Relying on the spiritual nature of humans, the Priest is a true healer. The Priest uses healing magic to keep him/herself and party members healthy during battle. Priests can resurrect the dead, an extremely useful skill for keeping fallen comrades around in a tense situation. Priests also have a high resistance to magical attacks, making them a threat to Pagans.
Characteristics:
Human Classes
Classes in Shaiya are specific to character race.Defender
Characteristics:
- Uses shields, one-handed swords, and blunt weapons
- High vitality and stamina
- First into the fray
- Automatically gains Reaction Defense boost and HP (+1 to REC) each level
Fighter
Characteristics:
- Wide range of available weapons
- Powerful physical attacks
- Front-line brawler
- Automatically gains +1 to Strength (STR) each level
Priest
Characteristics:
- Curing powers
- Ability to transform allies into powerful monsters
- Ability to transform enemies into harmless animals
- Automatically gains + 1 Wisdom each level
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